• TeddE@lemmy.world
    link
    fedilink
    arrow-up
    9
    arrow-down
    5
    ·
    1 day ago

    Big development team ≠ valuable game

    The argument implied here is that because more money was poured into development, the value of the game is higher.

    It’s putting the cart before the horse. The business logic on display by the studios is that they deserve a profit for the investment of making the game, and they have a right to charge more because they paid more to have the game made. That’s just … not true, or at least shouldn’t be the logic of the consumer. A game is only worth the value it brings to the player (which is of course subjective).

    The argument being made here is that the $1M fancy character creator and it’s dev team CAN be compared to the work of a handful of sprites by an artist - and the fact that the value is either on par or in the small artists’ favor ought to be seen as damning to the larger studios.

    To you specifically, @FreddyNO and regarding complex character creators specifically: do you really see value in them? My experience is that they’re something I do once at the beginning of the game, but usually within a couple hours I’m wearing enough new equipment to all but fully conceal every choice I made … save perhaps overall skin-tone; plus in most 3rd person games i spend most of the game looking at the characters backside whereas the c.creator focuses on mostly the face. I get that a good character creator adds cost and complexity - but are you sure it really adds value?

    • FreddyNO@lemmy.world
      link
      fedilink
      arrow-up
      2
      ·
      16 hours ago

      You’re confusing my point about a bad comparison with implication of what I value. I get it, easy connection to make, but they’re two different things

      • TeddE@lemmy.world
        link
        fedilink
        arrow-up
        1
        ·
        7 hours ago

        I’m not confusing your point about a bad comparison. I’m confused on your point about it being a bad comparison because I disagree. I believe they’re comparable. If there’s a reason they can’t be compared, perhaps you haven’t explained it as well as you think you have?

        I asked about your values because I believe you are trying to to make a point about the economics of large vs small studios, and I want to understand. So rather than imply I was insinuating something (language that suggests I understand you, but am being willfully subversive), could you actually answer what was outright an attempt to understand your point?

        Why do the back-end costs matter to the consumer? I do understand the difference between the two and that’s what makes the original meme funny.