However, some have criticised Silksong for being a bit too punishing, as its typically faster pace pushes you to be even more focused.
In particular, the title’s tricky opening hours have been catching some players off guard, and that’s what Team Cherry’s looking to address via the game’s upcoming patch.
It’ll feature a “slight difficulty reduction in early game bosses Moorwing and Sister Splinter”.
I haven’t kept up with news about the game. Is the game that difficult compared to Hollow Knight?
I disliked the healing system at first, but it actually lets you get away with healing more often than HK. You can even heal in the air!