However, some have criticised Silksong for being a bit too punishing, as its typically faster pace pushes you to be even more focused.
In particular, the title’s tricky opening hours have been catching some players off guard, and that’s what Team Cherry’s looking to address via the game’s upcoming patch.
It’ll feature a “slight difficulty reduction in early game bosses Moorwing and Sister Splinter”.
I haven’t kept up with news about the game. Is the game that difficult compared to Hollow Knight?
Yeah, Moorwing I could see nerfed very slightly. Sister Splinter was not difficult at all.
Once I figured out that you can just hit the vines to break them the fight became very easy, this isn’t really communicated that well I don’t think. I understood easy enough that I could have her hit her own vines to break them but I didn’t get that I could break them until several attempts in when I did it by accident fighting a minion.