However, some have criticised Silksong for being a bit too punishing, as its typically faster pace pushes you to be even more focused.

In particular, the title’s tricky opening hours have been catching some players off guard, and that’s what Team Cherry’s looking to address via the game’s upcoming patch.

It’ll feature a “slight difficulty reduction in early game bosses Moorwing and Sister Splinter”.

I haven’t kept up with news about the game. Is the game that difficult compared to Hollow Knight?

  • goatbeard@beehaw.org
    link
    fedilink
    arrow-up
    5
    arrow-down
    1
    ·
    21 days ago

    It doesn’t seem much harder to me. I’m maybe 5 hours in. This just reminds me of journalists failing to play the cuphead tutorial

    • Siethron@lemmy.world
      link
      fedilink
      arrow-up
      1
      arrow-down
      1
      ·
      20 days ago

      It is considerably more difficult. I picked up Hollow knight as my first metroidvania since Metroid prime on the GBA. It taught you at a reasonable pace as you went. I think I would have given up if Silksong had been the first one I picked up.

      Widow is an earlyish necessary boss in Silksong. I’d put the technical difficulty around Grimm (OG not NKG) BUT Widow does double damage and you only have 5 masks (probably) when fighting her. Compared to Grimm who is a late game optional boss.