My problem with Betrayel at House on a Hill is that the exploration part is fun, but often has very limited effect on the haunt. It’s so random, you cannot “go” for something, and the haunt can happen basically any time. Handing out a couple of random cards to everyone and laying out some tiles would have the same effect.
My problem with Betrayel at House on a Hill is that the exploration part is fun, but often has very limited effect on the haunt. It’s so random, you cannot “go” for something, and the haunt can happen basically any time. Handing out a couple of random cards to everyone and laying out some tiles would have the same effect.