• Doubleohdonut@lemmy.ca
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    15 days ago

    Yeah, the article seems to be based on a fundamental misunderstanding about what the times on boxes indicate. With the complexity of modern board games, I actually think it would be fair to inckude a reference to setup time for games that are more intense. We spent 2.5 hrs learning Scythe. For our fqmily this was a huge put off for replay value.

    • Onomatopoeia@lemmy.cafe
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      15 days ago

      2.5 hours to learn? Yea, fuck that.

      If you can’t explain how to play in 15 minutes, then you need a simple/intro mode.

      • AwesomeLowlander@sh.itjust.worksM
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        14 days ago

        It’s no more complicated than any other strategy / war game in the same genre. 2.5 hours teach would be mainly if the players were absolutely new to a significant number of concepts that would be considered standard.

        15 minutes also seems weirdly short, most games ranked 3.5 - 4 or higher on BGG complexity definitely have a longer teach than that.