Grab the crowbar at the bottom and attack the enemies on the page
Even mobile version… Cute
If anyone happens to remember half-life.fortunecity.net , I was your floating admin (I literally floated around the Map during death matches)
At it’s hayday, it was the 1st/2nd most popular server in the UK.
If I can remember, my little PC managed to handle 20 players, all on a 2mbit line, sneakily hosted in my server room at work in circa 2000…
Yeah, I’m that old.
🫡
We now consider this anniversary version of Half Life to be the definitive version, and the one we’ll continue to support going forward. Therefore, we’ll be reducing the visibility of Half Life: Source on the Steam Store. We know Half-Life: Source’s assets are still being used by the Source engine community, so it’ll remain available, but we’ll be encouraging new Half-Life players to play this version instead.
Wow. Didn’t think they’d ever acknowledge HL:S again but here we are. This is such a cool update.
tfw half life 1 gets an update before team fortress 2 does
In all seriousness, very excited to hop in and see what’s new, I’ve never had the opportunity to play some of this content.
HL was game changing. Look at these specs:
MINIMUM: 500 mhz processor, 96mb ram, 16mb video card, Windows XP, Mouse, Keyboard, Internet Connection
RECOMMENDED: 800 mhz processor, 128mb ram, 32mb+ video card, Windows XP, Mouse, Keyboard, Internet Connection
I didn’t even have min specs and it rocked out. I think I had 400Mhz, 32mb RAM and an 8gb card? It won’t run on a potato like Doom, but it was a shocking step back from the ever-increasing specs required at the time.
500mhz must be updated for what ever they’ve done to it- I remember playing it in 1999 on a 133mhz pentium on Windows 98 (and I also remember testing in on NT4 and it actually worked!)
There’s an old post here that gives the specs that I remember. If I can find the box, I’ll compare them
Half life was released in 1998, Windows XP was releaaed in 2001.
It was running on a pretty old engine. It was based on the Quake 1 engine, but some features of the Quake 2 engine got tacked on along the way. There was some more eye candy added as well, but something with that basis isn’t going to be as power hungry as Unreal.
This time the clicking to get the free version actually worked for me. Even though I still got the invalid URL error, the game showed up in my library.
Thanks. I lost access to my original steam account from like 2005ish over a decade ago that had this… Awesome!
Thank you!
I’m on my first play through of black mesa. Just grabed this, HL2 , HL2 ch1 & HL2 ch2 for less than 3 ducats. Can’t go wrong there.
Opposing Forces for HL1 is amazing as well. Worth grabbing.
Blue shift is ok too, despite lacking a final boss.
It says it has new content-- anyone have any idea what that might entail?
New levels, better HUD scaling, old content that hasn’t been released in bloody ages, new death match models and skins, and most importantly, you get to be Ivan the Space Biker in death match.
Also there’s an option to turn off texture filtering, and thank GOODNESS for that.
It would be good if valve ported many of these changes like HUD scaling to their other GoldSrc games as well.
why turn off texture filtering?
It makes everything look like it was smeared in crisco.
Seeing Ivan the space biker, proto Barney, too much coffee man, and the skeleton models were a really hard hit of nostalgia I wasn’t prepared for.
Oh shoot! Is this to build up hype for HL3?
Confirmed?
Don’t you do it….
Too late!
3! 3! 3!
Cool. I remember a buddy showing it to me in his college dorm room. I was more interested in Unreal Tournament (which released a year later) at the time and probably couldn’t afford to buy another game anyway. But I was positively obsessed with Half Life 2 a few years later…
I am old.
Love stuff like this.
Between this and the awesome Quake remaster, who needs new games?
Hmmm… Kind of surprised there isn’t an ARG to go along with this.