I’ll start: the solo system in A Feast for Odin. You just have to control two hands/colors that block each other’s worker placement. No automa, no special rules.

  • Flagstaff@programming.dev
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    1 day ago

    Scout is the only card game of which I know that prevents you from reordering your private cards in your own hand!

      • SmoothOperator@lemmy.world
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        15 hours ago

        In Bohnanza you are forced to plant the front card in your hand at the start of your turn, so you need to be smart about getting cards out of your hand before your turn if you want to control what cards you plant.

      • Flagstaff@programming.dev
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        15 hours ago

        The game is all about scouting out top talent for your circus (inserting cards into your hand) versus showing off their complicated acts, whose strength is the card count of your valid played sets (which is dependent on your hand order). It’s awesome!!!

        People play out acts of 1-5 cards and can keep besting each other with stronger sets. If you can’t beat, you buy one of the current act’s performers on the spot from their circus owner and add it to your hand where it could hopefully give you a stronger set. It’s wild that you take the performer mid-act, because the ongoing performance weakens live with that card/performer now being absent, and can now get bested by another player’s act!

    • Korval@lemmy.today
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      1 day ago

      It’s not super common, no. Especially compared mechanisms like rondels or worker placement. And it seems so simple to just not move cards, but it’s surprisingly difficult for so many people.

      • blindsight@beehaw.org
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        20 hours ago

        MtG players shuffle their hands compulsively. They don’t even realize they’re doing it.