• Zoot@reddthat.com
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          20 days ago

          Yeah but that means asking the dm “Yo what’s that weigh tho?” Every time you get a trinket, world ending spider, Frying pan, and ballista bolt :/. So you try an guess an the next thing you know you just kinda forget that inventory weight exists… Until the DM reminds you again

          • surewhynotlem@lemmy.world
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            20 days ago

            We also don’t keep track of bolts or arrows. That one is a bit more controversial, but it’s overhead that slows down the story.

          • Naz@sh.itjust.works
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            19 days ago

            I guess the best way to manage this is to just have cut offs:

            Tiny and small objects are weightless

            • So you can carry 9,000 marbles or arrows without worrying
            • torches, lanterns, potions, scrolls, provisions, etc etc etc

            Medium and higher objects weigh 1

            • Bedroll
            • Longsword
            • Crossbow
            • Mace

            Large objects weigh 4

            • Two handed bardiche axe
            • Upper plate mail torso
            • Lower body plate mail including sabatons
            • Round shield

            Huge objects weigh 8

            • Tower shield
            • Folding ballista
            • Black cauldron
            • Siege Bow
            • Hand Cart

            And then you give your character like a limit of, I dunno, 24.

            You can carry three suits of plate mail and one tower shield before you’ve got a problem, ex.

    • roofuskit@lemmy.world
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      20 days ago

      Some people would rather play Campaign for North Africa than a roleplaying game.