Zagorath@aussie.zone to Games@sh.itjust.worksEnglish · 1 month agoBloodlines 2 developers try to justify the game's DLC clans, but it's not very convincing: 'We have been expanding it from where we originally planned to land'www.pcgamer.comexternal-linkmessage-square40fedilinkarrow-up189arrow-down13cross-posted to: [email protected][email protected]
arrow-up186arrow-down1external-linkBloodlines 2 developers try to justify the game's DLC clans, but it's not very convincing: 'We have been expanding it from where we originally planned to land'www.pcgamer.comZagorath@aussie.zone to Games@sh.itjust.worksEnglish · 1 month agomessage-square40fedilinkcross-posted to: [email protected][email protected]
minus-squareCerebralHawks@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up2·1 month agoThe Sims business model. Except it was “we know you wouldn’t spend $400 on a game so here’s a $50 game and we’ll release the rest in pieces over the next year.” That was also like 25 years ago.
The Sims business model.
Except it was “we know you wouldn’t spend $400 on a game so here’s a $50 game and we’ll release the rest in pieces over the next year.”
That was also like 25 years ago.