• Dyskolos@lemmy.zip
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    8 hours ago

    Lol. OK that is amongst the funnier things. But could’ve been. Counterstrike was once just a nod/gamemmode too.

    If you’re not into RPG or not German,Polish or Russian (that seems to be only still active people who keep the original alive to this day) you might’ve missed it. It was a revelation like half-life back in the day. For once not USA-centric, it used a fitting harsh language (can only speak for the original german VO) for an original idea. You’re no superhero but just a regular are able to maybe lift a stick and kick a bug 😁 Small world but every item counted, blahblah I could go on for hours :-) With all modern updates and fanworks it still works and better than ever. Remake not sucking has low probability though. Expectations are most likely impossible to fulfill even if they do a true remake with no bullshit.

    • Zagorath@aussie.zoneOP
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      7 hours ago

      Counterstrike was once just a nod/gamemmode too

      I mean, LoL was inspired by DotA, which was originally a mod for Warcraft 3, so it wouldn’t even be the first time RTS spawned a major new genre.

      You’re no superhero but just a regular are able to maybe lift a stick and kick a bug

      That’s exactly what appeals to me. I really enjoyed that aspect of Kingdom Come: Deliverance, too. Though unfortunately I don’t have a lot of time for big open-world computer RPGs. I never finished KCD, and barely started Baldur’s Gate and the original VtM Bloodlines (among the only other RPGs I can remember starting over the last decade). I don’t think I finished anything since like 2016. But at least in principle, everything I’ve seen about Gothic appeals to me, so if the remake is good I would definitely like to give it a try.

      I have a generally positive impression of remakes at the moment, since the games I’ve put more time into than any other over the last 5 years have all been extremely good remakes. Age of Empires 2 and 3 Definitive Editions, Age of Mythology: Retold, and Spyro Reignited. And I’ve heard good things about Oblivion. So without knowing who the developers behind the Gothic remake are, but knowing how beloved it was, my hopes are high that it’s being done with care.

      • Dyskolos@lemmy.zip
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        3 hours ago

        Oh right! I forgot about the wc3 mod which spawned a genre. So yeah, another example.

        Oh kingdom come. In theory I would have highly enjoyed the last one. But I only managed 5 hours or so. It’s just too “realistic” for my taste somehow. It even managed to be realistically boring most trips. Not in the sense of “omg this is how I’m gonna die” but more like “this is a forest. And that’s about it”. If that makes sense? It also felt artificially hard, like the souls-games. Hard for the sake of being hard. Maybe I’m just getting too old but it didn’t really click with me. Sadly so, will try again though.

        The oblivion remake really deserved the label. I expected some new ai-upscaled textured slapped on the old shit, but no. Completely redone from the ground. The hate it gets mostly stems from the modding-community (which actually kept those games afloat. Without mods they’d all be long gone to, well, oblivion). Same with skyrim. Another new base to re-make eeeeeeverything. Fragmenting the modders AGAIN. Despite that, if you never played oblivion and don’t wanna fiddle with mods, there’d be no reason to use the old one.

        Remakes are hard to do anyway. Either you fuck up or you can never meet nostalgia. Also you get cussed at for doing nothing new OR for doing something new. Gothic new could be super awesome but would never ever be Gothic again. Like playing half-life today. It’s never the same, no matter how great it is. But a great remake at least gets the franchise floating again due to younger people who can enjoy it the same. Maybe.

        As for time I am probably more blessed, I game at least 5hrs a day since the Atari 2600. Besides my servers, smart-home and wifey my great passion 😁

        But…Gothic isn’t a big open world. It’s like the size of bg3’s tutorial. If even. It’s just not empty wasteland. Every step has an importance and no hand holding. You learned where not to go by dying 😁 By today’s standards that map-size would not fly. But it was nore than enough. Still is. It respects your time. Quick save and exit anytime and continue exactly there. How it should be.

        • Zagorath@aussie.zoneOP
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          6 minutes ago

          Oh kingdom come. In theory I would have highly enjoyed the last one. But I only managed 5 hours or so. It’s just too “realistic” for my taste somehow.

          Oh yeah for sure. Personally I quite liked its experience of travelling in it. That’s a kind of realism that I enjoy, because the cost (in terms of time) of travel made me think about whether I want to travel.

          But its combat system was certainly really polarising. The Souls comparison is a really good one, I think. Usually in an RPG, your chances of success depend mostly on your character’s stats. But KCD’s combat is more like a soulslike or an action game than an RPG. It’s more about your skill as a player than about your character’s skills or gear. And it’s designed to be extremely punishing if you’ve got multiple opponents. Which is realistic, but not usually very fun.

          But…Gothic isn’t a big open world. It’s like the size of bg3’s tutorial

          To be honest, I find some gamers’ obsession with the land area of open world games rather tedious. I remember the same criticism being levied at KCD during its Kickstarter, saying things like “oh, that’s less than a quarter the size of Skyrim” or whatever it was. I don’t really care. The density of things to do within the area is much more important. And even more important than that is the verisimilitude of the world. That quests feel interconnected in believable (not forced) ways, that questgivers feel like the quests they’re giving are things they would actually care about and that would actually matter, given the worldbuilding and story. That’s all stuff that, from what I’ve heard about it, it sounds like Gothic does really well. Idgaf if Skyrim or BG3 have a larger land area.