• .Donuts@lemmy.world
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    2 days ago

    I get it and I commend you for that. The thing is, that consistency, feel and flow is what makes a game look and feel good.

    Here’s some specifics:

    • Cat’s Eye Chaos: camera goes way too fast, can’t really track the ball at times. Also, because the ball can go up so high, you don’t know whether you’re picking up power ups correctly which can lead to frustration. I also didn’t know that the yellow bars were flippers, but I could have gleaned that from the instructions.

    • Cardboard Castle Builder: the goal is confusing and it doesn’t seem very clear on how to “win”, but I do love the idea, together with the cat checking it out before getting a score.

    • Oracle Cats: this seems to be just 8ball questions and answers? I can’t really call this a game, but that doesn’t mean it’s bad.

    Considering you’re doing this as a learning experience, I don’t want to be too harsh though. I just wanted to point out that while technically it’s a game, it lacks that feeling of elements working nearly together to make a fun experience.

    I don’t think you’re going to get more out of GenAI though, so I can’t really give you any feedback other than try to do it without AI. But that’s probably not very fair, I can’t even program myself so that sounds hypocritical

    Edit: hypocritical

    • MyNameIsRichard@lemmy.ml
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      2 days ago

      so I can’t really give you any feedback other than try to do it without AI

      That’s where the real fun and satisfaction lies. It is harder and takes longer though.

    • catgames@retrolemmy.comOP
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      2 days ago

      Thanks, and all fair points. My own relief at being “done” is probably a contributing factor adding to my own enjoyment anyway, so an outside perspective helps.

      And yes, the Oracle Cats one is just a magic 8 ball. It was a random idea that popped into my head.