• Echo Dot@feddit.uk
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    10 hours ago

    There’s lots they could do to minimise cheaters that they’re not doing. The main one being not sending the cheaters information in the first place.

    The wall hack cheat works because for some bizarre reason the server sends players information about the position of other players they can’t possibly see, players on the other side of the map for example, there’s no reason for the client to have that information. The cheaters cannot access information that isn’t given to them.

    • KiwiTB@lemmy.world
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      3 hours ago

      I agree that only sending absolute needed data is a great policy for stopping all sorts of cheating. I could see them skipping this step if they don’t have a way of doing it fast enough that won’t cause other issues like player pop in. That’s what it’s have to assume.