Hey, Lemmy!

I’m a somewhat experienced TTRPG designer and my latest project is an RPG based on the first generation of Pokémon games.

You can download the complete game for free here:

https://heavenlyspoon.org/pocket-monster-adventures/

My focus was on ease-of-play and simple prep. Many of the other Pokémon RPGs out there seemed to involve a lot of overhead—especially for the GM. I prefer a more improv-heavy game, and having to do a lot of prep makes that basically impossible.

Sticking to gen 1 made it so I could keep the scope small enough to allow for simple encounter tables, pre-prepared Pokémon sheets for every Pokémon, and a simple set-up for every Pokémon controlled by the GM.

The game is designed to be played with one GM and two or three players, and every aspect of the original games has been changed where needed to accommodate this.

I don’t know how much interest there is for this kind of thing, but hopefully at least someone will get some joy out of it!

  • HeavenlySpoon@ttrpg.networkOP
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    20 days ago

    Weird, I don’t know how that happened, but it should be fixed now. And I’ve had a few projects now where someone just did a thorough proofreading and it’s been awesome every time. The helpers of the internet don’t get nearly enough credit, so it’s the least I can do!

    • smeg@feddit.uk
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      3 days ago

      We’re a few sessions in and everyone’s loving it, unfortunately that means more bug reports!

      • Some pokedex pages (Drowzee on p.321 and Psyduck on p.307) list Disable as dealing 2 hits, other pages and the full sheets list it as only doing 1 (which seems correct)
      • Poliwag’s pokedex entry (p.310) says “it tries and swim away or hide”, that “and” should be a “to”
      • The pokedex.pdf seems to be suffering from the ‘right edge of text cut off’ issue you fixed in the main doc
      • HeavenlySpoon@ttrpg.networkOP
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        2 days ago

        Happy to hear that! And I’m always happy with more bug reports (as long as they’re fixable). Yeah, Disable should be 1 hit.

        I don’t notice the edge clipping on my copy of the Pokédex, but I could’ve accidentally uploaded an older version. It should be good now, I hope.

        I’ve updated the document with some other minor changes as well. They’ve been in the doc for a bit now, but this seemed as good a time as any to actually implement them.

        • smeg@feddit.uk
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          2 days ago

          Edge clipping is fixed in 1.3, ta.

          BTW I noticed that Straigar’s pokedex entry still says “main” in the main rulebook but is fixed to “maim” in pokedex.pdf, I had assumed one was generated from the other but I guess not?

          Also I see that Articuno is now covering up a bit of the table and some of the text at the bottom of p.94 - I assume that’s a deliberate design decision (it looks quite good) but just letting you know in case it wasn’t!

          • HeavenlySpoon@ttrpg.networkOP
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            2 days ago

            It normally is just a copy, but I edit the dex file for small changes instead of doing a full copy since that’s a bit quicker, but yeah, I apparently didn’t actually change it in the main doc. Oops.

            And yeah, Articuno is deliberate. I liked it taking up most of that page, and this way seemed like a neat way of not having to shrink it as much.