I am trying to Implement multiplayer into my relativly empty project but for some reason the player that joins doesnt get a camera assigned and cant walk/move their camera, I followid this tutorial: https://www.youtube.com/watch?v=G28bNlgICJg but it doesn’t seem to work properly. I am using a MultiplayerSpawner and MultiplayerSynchronizer
I put the code in this godot forums post: https://forum.godotengine.org/t/help-with-multiplayer-players-that-join-can-see-anything-or-walk/118322
Any help is Appreciated
Update: I fixed it I just had a issue with the path when adding it as a child, I should have added it in the same place as my multiplayer spawner spawn location mb