I am trying to Implement multiplayer into my relativly empty project but for some reason the player that joins doesnt get a camera assigned and cant walk/move their camera, I followid this tutorial: https://www.youtube.com/watch?v=G28bNlgICJg but it doesn’t seem to work properly. I am using a MultiplayerSpawner and MultiplayerSynchronizer
I put the code in this godot forums post: https://forum.godotengine.org/t/help-with-multiplayer-players-that-join-can-see-anything-or-walk/118322
Any help is Appreciated
@MorrisRF is he in scene or is he only added only with instantiation?
he needs to be added as a child of some scene.
btw you need to be more specific about what’s going on.