(crossposted to [email protected])

I like all sorts of characters. I’ve yet to find a class I don’t enjoy playing. That said, my absolute favorites tend to be high-charisma types and blow-stuff-up casters.

Mechanically, my favorite character was my first ever TTRPG character: A half-drow draconic sorcerer in DND 5E. I focused a lot on fire spells and damage. Like I said, I love blowing stuff up. Plus I just think the fantasy of being innately magical is cool.

Roleplay-wise, my favorites have been my tabaxi swashbuckler rogue and my aasimar celestial warlock (DND 5E and 5.5E, respectively). The former was a pretty selfish guy who gradually became a better person as he grew to care about the party, and the latter started off as a magical cop who slowly started to realize that all the authorities she’d trusted were corrupt. Sadly, both campaigns fizzled before they could complete their arcs, but they were still a blast to play.

Some of my characters are a lot like me, while others are nothing like me at all. My first character, the aforementioned sorcerer, was more or less a self-insert because I was new to roleplaying and thought I should test the waters with something easy. By contrast, the aforementioned rogue, who was my second ever character, was someone I created specifically to be extremely different from me because I wanted a challenge. Most of my other characters have been somewhere in the middle of the “nothing like me” to “me irl” spectrum. (Although I’m currently playing another self-insert, just because I hadn’t done so in Pathfinder before and thought it might be fun. She’s a kitsune grandeur champion with the draconic sorcerer archetype. Yes, I WILL make and play a fox-dragon self-insert OC and there is nothing you can do about it. I may be cringe, but I am free.) For example, my warlock had pretty similar morals to mine, but she was much more naive and less confrontational than me.

So yeah. Tell me about your characters!

  • Klopstock@feddit.org
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    1 day ago

    I have only played in 2 campaigns and usually the traits i wanted to portray have faded after a few sessions and my characters act the same as i do. But there are also some traits and experiences which shape the characters for example both of my characters developed naturally an obsession during the campaigns. My first character found a rock and was 100% convinced that this rock is special and so i always had a motivation to reach new destinations and meet new people to find someone who could help identify my rock. In my second ongoing campaign my character received a curse that he is going insane when he is not drunk. So i always try to get new alcohol and beeing always drunk and having low int gets us in funny situations.

    I also think it is kinda a good thing that these traits evolved during gameplay otherwise i think the other players would not be as accepting and also into the joke and roleplay around it