Googled around. Looks like Godot is being used as the basis for user created content. So I imagine they updated Frostbite to be able to ingest Godot formatted level files and whatever other needed Godot exported files into their “User Generated Content” portal. It’s not clear to me how much power they’ll give users for what users will be able to import from Godot created content. This is all supposed to be a part of the live service aspect of the game so it sounds like monetized user mods/content. I imagine that the scripts they’d support would be limited
Googled around. Looks like Godot is being used as the basis for user created content. So I imagine they updated Frostbite to be able to ingest Godot formatted level files and whatever other needed Godot exported files into their “User Generated Content” portal. It’s not clear to me how much power they’ll give users for what users will be able to import from Godot created content. This is all supposed to be a part of the live service aspect of the game so it sounds like monetized user mods/content. I imagine that the scripts they’d support would be limited
Seems to be that you’ll be able to run scripts, and maybe import custom assets. In which case it’ll be like the fortnight editor in UE5.