• LemmyTurtle@lemmy.world
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    2 days ago

    Huge fan of PBTA’s.

    I’ve played a masks campaign for two years, ran some Thirsty Sword Lesbians (love it), Dungeon World (not a fan), Blades In the Dark and might get to play some Urban Shadows.

    I would love to play Apocalypse World since pbta’s are my favorite styles of systems so far and playing with the original material would be fun.

  • Zombiepirate@lemmy.world
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    3 days ago

    It’s my favorite TTRPG! I’ve probably played more Apocalypse World than anything else.

    I will say that it won’t work for every group; it has a tendency to go PVP, and the players need to be able to handle that. However, because it doesn’t shy away from PVP conflict, the MC gets to be more of a player than in most other systems (even other PbtAs). I’ve run in so many different settings, too: an interstellar colony ship 200 years into it’s voyage (and 50 years after a war), a military base that got time-portaled to dinosaur times, a waterworld archipelago, etc. I’ve played campaigns where I ran a taco truck or killed an eldritch god, and they were both just as compelling.

    Play some Apocalypse World!

  • nesc@lemmy.cafe
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    2 days ago

    I’ve played Monster of the week and Apocalypse world and Dungeon world. It’s a great game!

  • Samdell@lemmy.eco.br
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    2 days ago

    Which is very amusing, because a lot of PbtA games don’t really follow Apocalypse World that closely! Its a game that has intricate mechanics for driving and combat, not to mention running gangs/cults and being fairly deadly.

    2e also has sex moves, which not a lot of people are fond of (and Burned Over/3e made off with those)

  • jjjalljs@ttrpg.network
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    2 days ago

    I’ve played a fair amount of PbtA and close relatives, mostly at a meetup I go to that does one shots. Never seen anyone playing apocalypse world.

    I don’t really like pbta that much, though, so I’m not seeking it out.

  • Tolookah@discuss.tchncs.de
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    3 days ago

    I’ve played Masks for a little, I might get my group to play Armour Astir, or girls by moonlight, but I need to find something with less politics, life burns me out of it.

      • Tolookah@discuss.tchncs.de
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        3 days ago

        Shows what I know. Too many games I have, waiting to inspire me enough. Monster of the week is also tempting. (For forged, beamsaber was fun, but politics became too real, I couldn’t make cartoonishly evil political figures that weren’t also real)

          • Zombiepirate@lemmy.world
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            2 days ago

            I actually just finished my weekly session running MotW, our second in the campaign.

            I’m really liking it so far; it’s probably my favorite PbtA other than the original AW so far. They seemed to understand the design philosophy better than most.

            The investigate a mystery move in particular works really well to keep the momentum of the game up.

        • tgirlschierke@lemmy.blahaj.zoneOP
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          3 days ago

          I did actually work on a PbtA magical girl game at one point (with a Cthulhu Mythos setting, but still), though I later ended up scrapping it.

  • rickdg@lemmy.world
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    2 days ago

    sup

    I might have preferred Monsterhearts initially, but after that it was easier to get Apocalypse World. Not my favourite Baker game, that’s probably In a Wicked Age, but it does clearly show a more mature design.

  • TheGreatDarkness@ttrpg.network
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    3 days ago

    I played two PbtA games but neither was Apocalypse World. Which is weird sicne I ehard it holds up and has no controversies, unlike Dungeon World.

  • Endymion_Mallorn@kbin.melroy.org
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    2 days ago

    Have played Apocalypse World. And kp4s, too. Baker’s best game is the one he disowned, Dogs in the Vineyard. I dislike PbtA systems - any game whose dice rule could’ve been used to play Monopoly isn’t an RPG with mechanics that interest me.

    Plus, I hate the core concept of having to constantly describe my own failures. If the DC is so high that I can barely ever succeed, I just won’t do anything that requires a roll where I don’t have at least a +6 and some variety of points to spend. That behavior has gotten me to have to leave two different PbtA one-shots early, because I refused to make moves that weren’t guaranteed in some way, or where failure wouldn’t be able to hurt me or allies.