• mojofrododojo@lemmy.world
    link
    fedilink
    English
    arrow-up
    194
    ·
    3 days ago

    every week, MS announces record profits, cuts devs by the thousands.

    Call of Duty is doing gangbusters? Fire a bunch.

    Ho-lee-sheeeeeit that remastered hot garbage Oblivion rejiggering is selling like HOTCAKES! Aw yiss, fire a shitload of them.

    Maintain dominance, fire some people.

    Oh fuck, let’s spend a shitfuckton on AI! That’s always profitable! And fire some devs.

    Oh shit it’s a day that ends in -Y? FIRE 'EM UP.

    Fuck fuck fuck fuck we fired too many people, hire a third of linked-in.

    Then fire most of 'em.

    • kautau@lemmy.world
      link
      fedilink
      arrow-up
      78
      ·
      edit-2
      3 days ago

      Welcome to hyper capitalism, where the valuations are made up and long term sustainability doesn’t matter

      • mojofrododojo@lemmy.world
        link
        fedilink
        English
        arrow-up
        16
        ·
        3 days ago

        I fear for all those studios after the husk has been entirely cored out and all that remains is the IP.

        Because that’s what we’re seeing.

    • fartsparkles@lemmy.world
      link
      fedilink
      arrow-up
      25
      ·
      2 days ago

      The why is really simple. The regular cuts are to keep salaries low by keeping the job market flush with candidates so salaries are suppressed across MS’s competitors too.

      • mojofrododojo@lemmy.world
        link
        fedilink
        English
        arrow-up
        6
        ·
        3 days ago

        don’t worry, their stock offerings - like all the cuts - won’t vest and will all return to the mothership.

        now fire this thread