A lot of modern AAA games require an SSD, actually.
On top of my head: Cyberpunk, Marvel’s Spider-Man 2, Hogwarts Legacy, Dead Space remake, Starfield, Baulder’s Gate 3, Palworld, Ratchet & Clank: Rift Apart
Both Cyberpunk and BG3 work flawlessly on the external USB hard drive that I use. The loading times suffer a bit, but not to an unplayable degree, not even close
Indeed, as others have said this isn’t a hard requirement. Anyone with a handheld (e.g. Steam Deck) playing off a uSD card uses a device that’s an order of magnitude slower for sequential I/O
Surely no games actually require a SSD?
A lot of modern AAA games require an SSD, actually.
On top of my head: Cyberpunk, Marvel’s Spider-Man 2, Hogwarts Legacy, Dead Space remake, Starfield, Baulder’s Gate 3, Palworld, Ratchet & Clank: Rift Apart
Cyberpunk literally has an HDD mode, I play it of an HDD every day.
With sufficient ram to load everything in you’ll just have longer load times, no hdd hitchiness
Both Cyberpunk and BG3 work flawlessly on the external USB hard drive that I use. The loading times suffer a bit, but not to an unplayable degree, not even close
Indeed, as others have said this isn’t a hard requirement. Anyone with a handheld (e.g. Steam Deck) playing off a uSD card uses a device that’s an order of magnitude slower for sequential I/O
It’s not a hard requirement.
But it is a hard drive requirement.
They stream data from it while you play, so if you don’t have an SSD you’ll get pauses in game play.
Sure, you might.
But Baulder’s Gate 3 for example, which claims to require an SSD in it’s system requirements runs just fine on a HDD.
It’s just the developer making sure you get optimal performance.
I can personally guarantee that it is a hard requirement for Spider-Man and Ratchet
That’s not how computers work, but sure bro.