cloudless@piefed.social to Patient Gamers@sh.itjust.worksEnglish · 2 days agoWhat do you think of procedurally generated dungeons?message-squaremessage-square40fedilinkarrow-up153arrow-down12
arrow-up151arrow-down1message-squareWhat do you think of procedurally generated dungeons?cloudless@piefed.social to Patient Gamers@sh.itjust.worksEnglish · 2 days agomessage-square40fedilink
minus-squareAshtear@lemmy.ziplinkfedilinkarrow-up1·8 hours agoIt’s really interesting that one of the reasons Diablo 3 was a step down was the increase in handcrafted story elements that kept interrupting the procgen flow. Some games just do really well with it.
It’s really interesting that one of the reasons Diablo 3 was a step down was the increase in handcrafted story elements that kept interrupting the procgen flow. Some games just do really well with it.