cloudless@piefed.social to Patient Gamers@sh.itjust.worksEnglish · 2 days agoWhat do you think of procedurally generated dungeons?message-squaremessage-square40fedilinkarrow-up154arrow-down12
arrow-up152arrow-down1message-squareWhat do you think of procedurally generated dungeons?cloudless@piefed.social to Patient Gamers@sh.itjust.worksEnglish · 2 days agomessage-square40fedilink
minus-squarejuliebean@lemmy.ziplinkfedilinkarrow-up2arrow-down1·1 day agolove em. i’m actually working as a programmer for a game right now where procedural level generation is one of my main foci. sure, like any game system, it can be done poorly, and it’s not everyone’s cuppa tea, but i like it.
love em. i’m actually working as a programmer for a game right now where procedural level generation is one of my main foci. sure, like any game system, it can be done poorly, and it’s not everyone’s cuppa tea, but i like it.