I want to shed light on a tactic that involves collecting data as you play, feeding this data into complex algorithms and models that then alter the rules of your game under the hood to optimize spending opportunities.
I want to shed light on a tactic that involves collecting data as you play, feeding this data into complex algorithms and models that then alter the rules of your game under the hood to optimize spending opportunities.
Half the industry by revenue and growing.
‘But indies!’ means nothing, when you count two games with $43 in revenue between them, like that’s twice as many games as Fortnite.
Jesus, why can’t people differentiate the content of games from the way they’re sold? It’s about the money. I’m not shitting on your favorite time-sink, for its art style. I’m angry about the fact it goads you toward paying twenty actual dollars to give your character an ironic t-shirt.