• Carighan Maconar@lemmy.world
    link
    fedilink
    English
    arrow-up
    10
    arrow-down
    1
    ·
    1 year ago

    Hold on, a platform-agnostic solution to mod integration (mod.io being one example) is now a bad thing compared to the platform-exclusive one (Steam) we usually get? Isn’t it inherently better if I can get games wherever I want and still get mods instead of them being of course all locked to Steam after Steam Mod Downloader got disabled?

    • DrVerlocher@feddit.ch
      link
      fedilink
      English
      arrow-up
      1
      arrow-down
      2
      ·
      1 year ago

      You are putting words in my mouth. I never said I’m opposed to mod support across platforms. In fact, I wish that more games would do this. I looked into mod.io for a bit and have to apologise, though. It seems I fell for the privacy concern myth, if you can call it that.

      I still oppose some implementations of it. The game “Ready or Not” especially is atrocious with its mod.io implementation. You can only install + enable, or uninstall mods there. No disable option what so ever. Really fun with mods that are multiple GB in size, like maps.