• Derpykat5@ttrpg.network
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    14 days ago

    Arcane Dye - for when you don’t want to worry about mixing your whites with your reds. Healing Ward - blocks all heal effects on the target. Heap Metal - for when you don’t feel like paying a hireling to collect the gear of that bandit camp you just slaughtered. Antilife Spell - wait, I guess that’s just Power Word Kill… Burning Lands - when Fireball just isn’t Fireball-y enough for you. Chromatic Orc - summons an orc ally. A different color each time you cast the spell. Control Hater - a more powerful version of Command that only works on things that are currently hostile to you. Fire Stork - that wizard must have really hated storks. Incinerates the nearest stork. Fig Cloud - an alternative to Hero’s Feast for vegan parties. Glyph of Barding - acts as armor for your horses. Prismatic Ball - hold on, I’ve been notified this was just a mistranslation of Chromatic Orb. Never mind. Rope Brick - this is what you get when you let the Barbarian make spells. Sheep - conjures a sheep. Stonespin - does what it says on the tin. Runbeam - force the target to move their full speed every turn. Rime Stop - I was kicked from a table after bringing this into a Rime of the Frostmaiden campaign. Wash - why would you spend a 9th level spell on Prestidigitation?