• Ksin@lemmy.world
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    2 days ago

    It’s astonishing to me how even right here on Lemmy so many people still misunderstand what this is about with comments saying that piracy fixes it or that downloading the game installer solves the issue. The games where those things are options aren’t what this effort is about, this is about games like Darkspore, Defiance, Tabula Rasa, and our prototypical example The Crew, where there is no one who can play them no matter where, how, or when, they acquired the game, it is impossible to play for anyone, the whole piece of art has been destroyed.

    Honestly if we can’t even communicate what the movement is about to those who aught to be our base it really does not bode well for gaining any kind of wider traction.

    • I Cast Fist@programming.dev
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      1 day ago

      In a way, piracy can fix that problem too, since pirate servers existing for ongoing games means they’ll never actually die, unless the server source code gets taken down and nobody archives a copy. I mean, WoW Classic only happened because a private server running vanilla got too big, despite Blizzard bullshit of “You think you want it, but you don’t” and “We don’t have the code to roll back”.

      Star Wars Galaxies, Phantasy Star Online, City of Heroes, Warhammer Age of Reckoning all still exist and can be played, despite being “dead”, thanks to private/pirate servers.

      • kazerniel@lemmy.world
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        3 hours ago

        In a way, piracy can fix that problem too, since pirate servers existing for ongoing games means they’ll never actually die

        That happened to Ragnarok Online. Iirc the early server code got leaked by hackers (it seems it’s still being developed on GitHub lol), so all throughout the game’s 20+ years lifetime it has had a flourishing private server scene with hundreds of servers still online, so I don’t think it will die in our lifetimes.

      • sugar_in_your_tea@sh.itjust.works
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        6 hours ago

        That only works if the server code gets leaked or someone reverse engineers it. Both of those options shouldn’t be relied on, especially for more complex or less popular games.

      • samus12345@lemm.ee
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        1 day ago

        Marvel Heroes Omega is one I recently discovered has private servers now. I really miss that one. The whole campaign is playable, but the server will be wiped once 1.0 of the emu comes out, possibly early next year.

    • ProdigalFrog@slrpnk.netOP
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      1 day ago

      I think the issue is that, as with reddit, a lot of people are only reading the headline and commenting.

      • AgentRocket@feddit.org
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        1 day ago

        Also many young people are so used to games requiring online connection and being shut down, that they can’t imagine a better way.

        • ProdigalFrog@slrpnk.netOP
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          1 day ago

          That does seem to be an influence, though oddly there are some modern wildly popular games, Minecraft being a prime example, that still allow you to self host your own server, so it shouldn’t really be as foreign of a concept as it appears to be to some younger folk.

          • Rekorse@sh.itjust.works
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            2 hours ago

            I’m not young and I disagree with this petition. I don’t think developers are doing anything wrong or immoral, and they should be free to make the design decisions they think are best. If the consumers end up not liking their decisions, then they won’t buy the companies product. I think creating a law or regulation around this is too far.

    • RowRowRowYourBot@sh.itjust.works
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      1 day ago

      The thing is when you created your account you agreed to the fact that it isn’t your game. What you agreed to was a game that they own and control and you can participate in. You might not like the results when they close the game but you chose to start playing that game to begin with.

      • Adalast@lemmy.world
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        1 day ago

        Yeah, but a contract that you cannot negotiate before signing isn’t really a contract is it? It is a gate keeper. A gun to the head. An “agree to this or else”. In the modern world, one can do essentially nothing without signing a EULA. Want to get a job without signing one? Good luck. Want to play a game? Not many of them. Want to shop online, look at art, communicate with friends and family. Many of the most integral parts of maintaining our mental health are being put behind abusive “contracts” that strip us of any rights we think we have. Community, leisure, socialization, entertainment, all of the primary avenues in the modern world have predominantly become privatized and every one of those comes at a pretty steep nonmonetary cost.

        • Rekorse@sh.itjust.works
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          2 hours ago

          You are acting like an EULA is going to ruin your life. Restaurants have EULAs too, like requiring shirt and shoes. Its not some crazy concept that if you want to enter someone else’s establishment (online game) they might have expectations on how you behave.

          • samus12345@lemm.ee
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            1 day ago

            You can also choose to call them out on having anti-consumer practices. You are entitled to criticize shitty business practices.

            • RowRowRowYourBot@sh.itjust.works
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              1 day ago

              I wouldn’t call this a shitty business practice. You agreed to a game they own and control. You went into the game knowing this. If they are losing money on the game why should they lose more just to “preserve” the game after shutting down?

              • samus12345@lemm.ee
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                1 day ago

                They don’t have to. They can release the code and let people run their own servers once they’re no longer interested in doing so. This costs them nothing.

                • Rekorse@sh.itjust.works
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                  2 hours ago

                  Your last sentence is incredibly incorrect. Does exaggeration usually win you arguments where you are from?

      • Ksin@lemmy.world
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        1 day ago

        You’re damn right I don’t like it, I especially don’t like how it destroys art history, which is why I’m part of this campaign to make that practice illegal.

      • Semjaza@lemmynsfw.com
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        1 day ago

        People aren’t used to this as a concept, especially when there are so many terms and conditions screens (that have been shown in multiple jurisdictions courts to not be legally binding) they click through on a daily basis as well as many other “as a service” models that are reliable enough that people don’t realise what the pitfalls are (people playing for Netflix are fairly certain it won’t close next week, for instance), even the more technically minded expect sunset clauses - which would be a pretty good legal baseline to improve the situation.

        • Blueberrydreamer@lemmynsfw.com
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          1 day ago

          Or people are used to this concept and accept it as normal instead of unethical behavior that should be illegal.

          • Zexks@lemmy.world
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            6 hours ago

            That’s basically like saying g all mmo’s should illegal. Or that it is illegal to go out of business and close up shop without giving away all your code.

            • Blueberrydreamer@lemmynsfw.com
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              4 hours ago

              That’s pretty much exactly what I’m saying. If you offer software that requires outside servers to run, you should be legally obligated to release the code used to run the servers if you discontinue supporting that software. That doesn’t make mmo’s any different, just a minor change to how they handle end of life.

              • Rekorse@sh.itjust.works
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                1 hour ago

                If you don’t like how a company handles their end of life then don’t buy from them. Trying to make it illegal is unnecessary as companies are already facing negative consequences for making poor EOL choices. I don’t like forcing developers to create in a specific way, I’d rather they have freedom to choose.

        • RowRowRowYourBot@sh.itjust.works
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          1 day ago

          Yes, you did agree to these terms. It’s usually in the first few paragraphs. Try looking them up sometimes and look for words like “limited” and “conditional”