Games in the AAA space tend to be “forever games.” Almost demanding all of your free time to enjoy it. Even single-player ones, like Elden Ring and the new God of War(s), they have a story, but they want you to be in their worlds for as long as possible.

Don’t get me wrong, I love a good story, but can we get shorter games? Like, concise experiences that are free of bloat?

I find myself ignoring AAA announcements because I “know” they will be games that take forever.

  • tehWrapper@lemmy.world
    link
    fedilink
    English
    arrow-up
    4
    ·
    2 days ago

    I play a few free to play games that I’m ok with battle passes and stuff in to help keep the game going. Also gives me something new to get or do every now and then.

    But for the most part I agree the bloat of AAA games are just horrible and try to make the game do everything.

    For story a lot of my fav games the past few years have been smaller games with stories that take about 6 to 12 hours to finish, like Stray. A good story that does not drag on for padding and does not over stay it’s welcome.

    • Grimtuck@lemmy.world
      link
      fedilink
      English
      arrow-up
      3
      ·
      1 day ago

      Like Stray, I loved the Uncharted games. The story was well paced and the gameplay fun and each one could be finished in a weekend or less. Too many games expect hundreds of hours of time committed and they just burn me out. I’d like more games like this.

      It’s a shame that earlier handed in the series aren’t ported to the PC.

    • Azrael@lemmy.caOP
      link
      fedilink
      English
      arrow-up
      4
      ·
      2 days ago

      Stray was a good one! There’s a tiny one called The Last Day of June on PlayStation Plus (I think it’s still there) that I liked too. It’s at most 4 hours, but the story guides it, if you like that kind of game.