• oatscoop@midwest.social
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    1 year ago

    Yet we live in a world where people will profit from the work and creativity of others without paying any of it back to the creator. Creating something is work, and we don’t live in a post-scarcity communist utopia. The issue is the “little guy” always getting fucked over in a system that’s pay-to-play.

    Donating effort to the greater good of society is commendable, but people also deserve to be compensated for their work. Devaluing the labor of small creators is scummy.

    • ArmokGoB@lemmy.dbzer0.com
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      1 year ago

      I’m working on a tabletop setting inspired by the media I consumed. If I choose to sell it, I’ll be damned if I’m going to pay royalties to the publishers of every piece of media that inspired me.

      • Catoblepas@lemmy.blahaj.zone
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        1 year ago

        If you were a robot that never needed to eat or sleep and could generate 10,000 tabletop RPGs an hour with little to no creative input then I might be worried about whether or not those media creators were compensated.

          • Catoblepas@lemmy.blahaj.zone
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            1 year ago

            It absolutely should, especially when the “creator” is not a person. AI is not “inspired” by training data, and any comparisons to human artists being inspired by things they are exposed to are made out of ignorance of both the artistic process and how AI generates images and text.

            • ArmokGoB@lemmy.dbzer0.com
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              1 year ago

              It’s impossible to make any comparison between how AI and how humans make decisions without understanding the nature of consciousness. Simply understanding how AI works isn’t enough.