To be fair, they did get some pretty decent damage in on their surprise round. They just didn’t get many more chances.

  • Stamets [Mirror]@startrek.website
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    1 year ago

    The next time you end up taking a long rest you’re just gonna find yourself falling into a sinkhole and landing in the middle of the fucking underdark.

  • Flushmaster@ttrpg.network
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    1 year ago

    If I were a player in this game I actually would be worried. The DM doesn’t seem to have a clue how to make a balanced encounter and after this is likely to just look up random Monster Manual entries of a CR six levels higher than the party or throw so many weak ones at the party that the action economy makes it impossible to survive.

    • UlyssesT [he/him]@hexbear.net
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      1 year ago

      A sneaky DM trick that can do a little better when reeling like that is “HERE COMES A NEW CHALLENGER” where the pushover battle has a slightly more difficult wave of reinforcements afterward, and maybe one more after that with some extra treasure incentive for it to be seen as a challenge rather than a punishment.

  • That Dutch guy@feddit.nl
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    1 year ago

    One of my first times as a DM, I had the gang walking through a desert and wind up at an oasis.

    They had their first mini boss there, a bunch on angry, hungry talon and fang equipped ostriches.

    I’m getting ready to kick their ass as they were mine, and 1 of the guys pulls out 6!!! Loaves of bread and starts feeding the fuckers.

    No-one was happy with him…

  • Maimakterion@ttrpg.network
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    1 year ago

    5 level 3+ characters vs 3 CR 1 bugbears and a handful of CR 1/4 goblins.

    That is a trivial encounter. Of course you wrecked them.

  • Evilsandwichman [none/use name]@hexbear.net
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    1 year ago

    Give 'em hobgoblins; if I recall correctly, those guys have like 18 ac and teamwork abilities. They’re also really low CR; my brother’s party faced a group of them and could barely hit them. Cheap for sure, but a guaranteed difficult encounter.