Now it’s out, how we all finding it?

  • steeznson@lemmy.world
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    5 days ago

    I’m intrigued because my friend used to work at Sellarfield trying to find ways to mitigate the damage. He had loads of cool stories about the flora and fauna that still appear to be thriving in the irradiated ecosystem. Also one time a co-worker had a seagull shit on her head on the way into work, it wouldn’t wash out in the chemical shower, and they had to shave off all her hair.

    • steeznson@lemmy.world
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      4 days ago

      When the Windscale disaster happened it was the worst nuclear disaster in history. It was so bad that Chernobyl nuclear plant from the USSR phoned them for advice on how to avoid a similar incident happening there… unfortunately they eventually ended up experiencing something much worse due to the design of their reactor.

  • Renacles@lemmy.world
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    5 days ago

    I think they did a fantastic job making each dungeon look unique and lived in, reminds me of Bethesda’s level design in all the best ways.

    Everything else is pretty mid, the game neither goes far enough nor polishes any of it’s aspects to the point where they could be a selling point.

    The setting is kinda interesting but also kinda dull, the robots and monsters from the trailers looked cool hut that’s all there is, it needs more variety.

    Overall, it’s worth playing on gamepass but I’d never pay $50 for such a small game.

  • andypiper@lemmy.world
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    5 days ago

    I like it so far, I’m fairly early on still because I’m mostly exploring and taking it slowly. Nice graphics and overall “feel”.

    • Tomtits@lemmy.dbzer0.comOP
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      4 days ago

      Same, I’m just wandering about really.

      It is weird how it’s always daylight.

      Mebbies we could start ‘Its always sunny in Wyndham’