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Cake day: June 20th, 2023

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  • disco elysium is mostly driven by character and theme rather than plot. you’re not expected to solve the mystery, the game is more interested in which sidequests you engage with, how you treat the other characters, and how you choose to interpret the story. the choices you make don’t influence the mystery but they do influence the events of the mercenary tribunal, phasmid encounter and the final scene quite a lot. the tribunal is mostly about how well you did at the detective work and your relationship with Kim, whereas the phasmid encounter is about Harry’s inner journey, then the results of both of these scenes filter through to the confrontation with the other cops.

    I also think the game does a pretty good job of setting these expectations, because for most of the game you just think the hardy boys did it, instead the game works pretty hard to make you curious about other things and you end up just going through the motions of the actual investigation

    the deserter is probably one of the weaker characters, he does feel like a plot device, but he’s there to let the story connect the events of the game and harry’s own personal journey directly and literally to the history and politics of revachol, i think that’s probably why they decided to make him the killer in the first place




  • I know this is a meme but historians like Livy never used to let facts get in the way of a compelling historical narrative. obviously these sources provide a lot of useful information but taking them at their word is the equivalent of historians in the year 4000 trying to recreate 21st century life out of nothing but Joe Rogan podcasts




  • the browser itself doesn’t matter. Google have had 10 years to do what they want with the specs for html, CSS and JavaScript, to define everything from browser extension APIs to the http protocol itself. they have won. not only have they spent a decade architecting the web in a way that mostly benefits them, they have made those specifications so bloated and complicated that nobody can develop a competitor from scratch. it took years to undo the damage wrought by ie6’s stagnation but this is different. this shit can’t be undone. it’s fucked forever


  • in my opinion the market is too segmented. Facebook took Oculus and refocused them onto standalone vr instead of pcvr, and secluded away a bunch of releases as Oculus exclusives. psvr is in a similar state. there isn’t enough vr software being made to support two separate walled gardens plus steamvr. in their rush to establish a vr monopoly, Facebook killed it. that’s my opinion

    I’ll be hanging onto my vive cosmos for occasional games of beat saber but I think vr at this point has become an expensive novelty