(From the DSS in game)

  • P1k1e@lemmy.world
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    3 days ago

    We kinda accidentally figured out how to survive tho. Since it’s a 380 surrounding the player. Of the team stays together/heavy armour/don’t move around too much (Ragdolls happen) you should be able to just walk right through it

    • eighty@aussie.zone
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      6 days ago

      Honestly, reminds of sessions where the DM didn’t/couldn’t test a new mechanic and shit goes sideways real fast.

      Except AH has staff and literally thousands of potential play testers - they really need to get those playtests out and running.

    • tiberius@lemmy.caM
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      6 days ago

      This is Helldivers 2. I expect a newly released grenade will bounce off a SH-32 Shield Generator Pack from the inside as I throw it. It would steal from the helldiver experience if things worked as intended.

  • _NoName_@lemmy.ml
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    5 days ago

    Super Earth rectifies the massive increase in heroic sacrifices by increasing the total number of team members available for heroic sacrifice.

    Yeah, that tracks.

  • tiberius@lemmy.caM
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    6 days ago

    Just played my first mission with the DSS bombardment. I love it due to the chaos.

    Tip: When you glass a planet, try not sending troops down to the planet.

    Edit: I’m proud to say I was there when the DSS bombardment went live.