The Epic Games Store has seen a strong increase in user numbers over the past six years, reaching an impressive total of 295 million users. However, third-party revenue has not grown at the same pace.
People do multiple accounts to ban-evade. They cheat, get banned, and move to another account. Games were free, so nothing of value is lost to cheaters.
Not number of users, mind you, that’s the increase in mass of the exact same users.
what does that mean
He’s saying that there’s no new users, the existing users are 173% fatter.
People do multiple accounts to ban-evade. They cheat, get banned, and move to another account. Games were free, so nothing of value is lost to cheaters.
That the users have put on a lot of weight 🤷