• fennesz12@feddit.dk
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    60 minutes ago

    I spent 40$ on it back in 2013. I looked forward to playing the single player campaign.

    Then I found a girl. Went through university. Got a career. Had two kids. Got a divorce. And now I have time to play it again, but feel like I’ve mostly grown out of gaming.

    GG Chris Roberts.

  • marzhall@lemmy.world
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    52 minutes ago

    My friends were very excitedly talking about setting up a corp in this when it was first announced.

    They wanted my buy-in, and I asked if I could be head of HR, to which they said “yes”.

    So I bought it, created our corp, and performed my ideal goal: set up a corp recruitment posting called “entry-level Star Citizen player” which required 10+ years in Star Citizen.

    We’re now at the point where I have to find my log-in and change that to 20+ for the joke to make sense again.

  • foodvacuum@lemmy.world
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    17 minutes ago

    Me having spent zero dollars on this. Only interaction ever was installing that hangar thing back when it was the only thing. Maybe there was some demo when the space station first became available and some fps gameplay test.

    Still looking forward to it. If the story is good, works on Linux, I’ll buy it. I remember a decade ago being worried the Haswell and Maxwell PC I was putting together wouldn’t be good enough when Star Citizen would drop. Not very concerned anymore

    • Earthman_Jim@lemmy.zip
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      23 minutes ago
      • Appeal to the authority you give yourself based on *past experience (leave out any negative past experience) *religious/spiritual “insight” can be a substitute here

      • Present an ambitious “vision” that claims to require said past experience to fully grasp

      • Allow your targets to start building the product in their imagination based on the crumbs you gave them with step 2

      • Sell disjointed tangential products that don’t interfere with the player’s dream logic and promise they will connect to your cohesive vision with time

      • Find “technical delays”

      • Express that you need backers to buy more of the dream to help get through the “technical delays”

      • Repeat for 9 years until the market begins to retract

      • Open the dream up to asian markets

      • ???

      • Profit

      All it requires is being a soulless piece of shit.

  • EarMaster@lemmy.world
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    3 hours ago

    I can somehow understand the people who funded it in the first place, but who invests now in a project which has already been in development hell for more than a decade and produced barely anything playable. Every whale has already been milked - what return of investment can an investor expect of Star Citizen?

    • this@sh.itjust.works
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      2 hours ago

      It’s still $45 to access the game if you don’t have it yet(and that counts as a pledge, and therefore part of the game’s funding), but yea as a player and a backer I essentially agree. You’re basically spending money to skip game progression after the final wipe before release(whenever that happens).

      IMO it takes some of the enjoyment out of the game even in its current buggy alpha form. You can earn basically everything except for the most recently(ish) released ships(and some cosmetic items) entirely within the game.

      You do get a game to play for $45 though. A game with a zillion bugs and issues but a game nonetheless. I personally feel like it was worth $45 for the entertainment value I’ve gotten out of it. Not worth the amount I spent(like a decade ago), but the first $45 feels worth it now.

      That being said, don’t buy the game if you expect a polished experience.

    • directive0@lemmy.world
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      3 hours ago

      Not to defend SC too much, and full disclosure I don’t play it. But I have friends who DO play it and it seems like they are having a lot of fun?

      They aren’t evangelists for the game or anything, so its not a fanboy situation. They just play it a lot, and with lots of other people. They have an online community and meet up IRL for events. Post vids of their exploits. It seems fun to me? I asked them about the bugs and stuff and they fully admit it is buggy and things are broken, they make no apologies for it. They figure out workarounds and share it with the crew. I don’t know, these guys are usually pretty critical of games but they seem happy weirdly. Maybe a cult?

      There is no fucking way that I am ever going to pay for a fake star ship or anything so I’m not even considering it. And the entire funding model of the game seems batshit insane to me. But to me it seems like the idea that the game is unplayable doesn’t really match the reality? Its clearly not a good value proposition at all.

  • pyre@lemmy.world
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    3 hours ago

    I love how they say “next year” like that was the expected release date to begin with.

  • Omega_Jimes@lemmy.ca
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    2 hours ago

    Man I was so stoked during the kickstarter. No suits controlling Chris Roberts, crowd funded, open development of an epic space game.

    Now, I’m pretty sure I won’t even have time to play it by the time it’s released. They got my $45 a long time ago, and I’ve spent more time on SC than a lot of $45 games, but…yeah, I’m not excited about it anymore.

  • Passerby6497@lemmy.world
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    6 hours ago

    Average Store Citizen player

    We just need to buy another ship guise, they’re so close to release!

    • ampersandrew@lemmy.world
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      4 hours ago

      What you can play right now in Star Citizen is arguably better than what Duke Nukem Forever will ever be.

  • korendian@lemmy.zip
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    6 hours ago

    I am ashamed to admit that I fell for the scam. It was 2019, and Pyro was right around the corner (except it wasn’t, and wouldn’t make it into the game until 2025). They showed off jump points with a super amazing megastructure ring, an in depth economy simulation, and lots of other really interesting stuff that has still not made it into the game.

    Over time, I began to realize I had been scammed. The game just continued to be broken and lacking in features, update after update. Eventually I had enough and sold my account for good in 2024, with the 4th consecutive year of failing to deliver Pyro Since then, I have continued to check in and have not once regretted my decision to cash out of the scam. It is still a buggy and unfun mess. They have scaled back their projections for 1.0 from 100 systems to 5. Their idea of science and exploration is “go here and scan”. It is a shell of the game that was promised years ago, and will never be able to live up to the hype. Overpromise and underdeliver is their mantra.

    • boonhet@sopuli.xyz
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      4 hours ago

      They have scaled back their projections for 1.0 from 100 systems to 5.

      Wow is that the first realistic thing they’ve done?

      • korendian@lemmy.zip
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        5 hours ago

        Squadron was just another turd on the dumpster fire for me. I didn’t back the project for it, but the fact that it’s been “two years away” for the last decade +, is just another indicator of how much of a scam this thing is. I will be seriously shocked if they manage to finally push it out the door next year, and even more shocked if it is not a totally shit show. There’s no way it lives up to how insanely high it has been hyped up, and I’m just going to be chowing down on popcorn when the shit hits the fan.

  • deadbeef79000@lemmy.nz
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    9 hours ago

    $1 billion !?

    That is insane.

    Elite Dangerous had a budget of £8m… if Cloud Imperium Games can’t release SC for a hundred times that amount it’s because it’s a grift.