Tanks are good at shrugging off non-specific light damage. That’s basically definitional. As I understand it, this design is supposed to make it much harder to target weak points (so specific damage).
According to Perun, Russian assualt sheds get softkilled by their own poor visibility more often than blown up, because they just drive into things. You can see they’ve tried to keep a degree of transparency in this Ukrainian version.
Tanks are good at shrugging off non-specific light damage. That’s basically definitional. As I understand it, this design is supposed to make it much harder to target weak points (so specific damage).
According to Perun, Russian assualt sheds get softkilled by their own poor visibility more often than blown up, because they just drive into things. You can see they’ve tried to keep a degree of transparency in this Ukrainian version.
I never would have even thought about that, but that’s pretty funny too.
That this war has generated a subgenre of funny war footage is itself, kind of funny.