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I’ve been playing N64 games just fine on my MiSTer FPGA for like a year or so now.
I can even use my Retrode 2 to use a real cart if I want rather than my network share with a complete 1g1r set for the platform.
I know they’re a “it just works” solution, but I just don’t see the value in the Analogue stuff compared to MiSTer if you’re even remotely techy
You get hardware emulation of almost everything from before the dreamcast for about the same price as this single console
They said it only works with authentic cartridges, which would be fine, but when I started selling off my old N64 games 5ish years ago, some of them couldn’t hold a save file anymore because the internal battery was dead. If an EverDrive will work on it, I’ll probably get one of these. I assume you’d have to jailbreak it to play games off the built-in SD slot.
Game Sack tested the 3rd gen Everdrive and everything worked when he downgraded the firmware. 1st gen Everdrive didnt work though.
If it’s anything like the Analogue Pocket, it has save states built in, so you don’t really need to save anything to the cart.
Analogue Pocket also supports 3rd party emulator cores, so you can very easily play ROMs or even other consoles.
That also wasn’t a launch feature. If I remember correctly, they opened up the FPGA to 3rd party developers and like the same day there were a bunch of console cores already ported over by 3rd parties. On official channels, I think they can safely say they don’t condone the practice. I suspect something similar will happen with the 3D.
That really cool and I’d be thinking of getting one, but I literally just put a Pixelfx in my N64 last weekend




