Google isn’t exactly helpful. I tried searching for Minecraft Xbox 360 version conversion door bugs, but the most helpful thing I got was a Gemini answer, and after a while, I was like “what on God’s green Earth are you babbling about?”

The world (and, I think, this particular structure) was from my Xbox 360 Edition world. It got converted to Xbox One. Then it got converted to Bedrock version. As far as I can recall it’s an old bug. Hence the exhibit space.

This screenshot is from current Windows Bedrock version. Previously in this world, the block was (as I recall) a grass-topped dirt block with “upd ate” [sic] written on it in green pixel text. I was actually surprised today when I loaded up this world and saw that it now has a completely new question mark texture! When I converted the world to Java format in Chunker a few days ago, the block was (predictably enough) completely gone. (Don’t have the error log at hand sorry)

So which exact conversion bug was this? What exact version of Minecraft had weird door conversions? I’m sure this is documented somewhere!

As you can see from the screenshot I try to keep the world generation bugs and weirdnesses as an exhibit, but, well, I guess the time ran out on this one.

  • dbx12@programming.dev
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    6 days ago

    I think this might have something to do with how Minecraft treats doors. The item we know as door is actually just the lower half. When placed in the world, the game adds the upper half a tick or so later. With editors, you can place the block “upper half of the door” which remains transparent unless a lower door block is below it. This was commonly used to create “force fields” which restrict moment but are invisible. At some point the barrier block was introduced and this trick became outdated. I assume your question mark block is in fact a upper half of a door. Maybe the block id changed in some version and your current version does not understand it and either removes it from the world or just renders this question mark block.

    • Rose@slrpnk.netOP
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      6 days ago

      Yeah, my current theory is something along the lines of this being a “double door, right side (as seen from outside), upper half” block and this just somehow got completely forgotten during the Minecraft update migrations. Question is, when?

      • dbx12@programming.dev
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        6 days ago

        Good question. I recall myself using the force field trick in 2013-14 so back then it was possible to place half doors in editors and the game kept them. But that hardly narrows it down.

  • psud@aussie.zone
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    6 days ago

    With world conversion errors I recommend you ignore them, break out of place blocks, replace badly placed ones, and carry on.

    The bug is probably in the world conversion tool and will probably never be fixed as it probably isn’t getting much use