“You’re all buying it regardless.”
Right, if people didn’t pay the exorbitant prices then they wouldn’t charge it. It’s pretty simple.
“This is one of the new software distribution methods we have introduced to accommodate the larger game data sizes on Switch 2 compared to Switch,” he explained.
“Software can be released in various formats, and we will continue to work closely with software publishers on many fronts to ensure that they actively support our platform.”
Planned to deal with ‘larger’ games, yeah, that’s why Bravely Default used it. It’s so big.
Make smaller, cheaper Carts available to publishers.
hardware improvements of the Switch 2 could affect development costs
I’ve never understood this. Yeah, better hardware means you can spend more time making a more complex product, but that doesn’t mean you have to. You can make an OG Switch capable game for the Switch 2 and charge less for it than larger games. If the game is fun, it’ll sell well.
Look at Pico Park, I can count the polygons on one hand and it’s one of my kids’ favorite games. I wouldn’t be surprised if you could port it to a gameboy without losing anything important. I want more games like that, because they get great battery life and are tons of fun at parties. Half the games I play on the Steam Deck also run just fine on my 8yo laptop w/ integrated graphics.
You don’t need to spend years building a game that struggles to hit 30 FPS, spend under a year and make a fun game with no framerate concerns. Spend 1/4 the time and charge half the price and I’ll probably get it.
I guess the point was that if you have a very low performance ceiling it acts as an equalizer of sorts. An indie developer doesn’t need to be as much concerned with competing with big AAA publisher if the end product will not differ that much in graphics and graphics, for better or worse, sell games.
Hmm, I guess I’m weird then, because graphics don’t excite me very much. If a game is good, I don’t really care how detailed the graphics are, as long as the art style is good.
This is the rational opinion. Which should be enough to let you know that it’s not the majority opinion. Consumers, as a collective, are nearly braindead.
Will be interesting to see the real sale numbers after the hype has died down.
Everyone keeps saying people will buy it anyway but of the few dozen gamers I know nobody wants one.
My coworker preordered one and before he got it he was excited. The day after he said he regrets it. 🤣
I honestly don’t understand the Nintendo glaze. Nintendo refuses to grow up with their customers. That’s why their games fall flat with casual gamers. Saying “It’s for kids” is so lazy. Kids don’t buy games. They did when games were $20-$40 dollars but that isn’t the case anymore.